Full user guide · 27 September 2026Make a world that teaches.
EON Worlds turns a place into a guided lesson. You can show people what to notice, let them search with help, and then ask them to solve a challenge on their own.
Current preview: You can browse 16 proposed libraries, start from one of ten world plans, edit a six-step plan, save or download it, and reuse the refinery or offshore examples. The complete automatic path from a word to a published, reviewed 3D mission is still being built. Generated scenes and safety advice need human review.
For a first visitTry a finished lesson
Open the refinery hazard demo. Choose Show me to watch the guided story. Choose Find me to practice with help. Choose Challenge me to answer alone. You can pause the tour and take control.
The staged clues are teaching examples. They are not a report about a real site.
A useful rule: Look at the whole place before selecting a clue. Some evidence belongs to the original 3D world; other evidence may be carefully added to make the lesson possible. An expert must verify the wording and safe response.
Pick a storyUse the Situation Room library
- Open the library.
Browse ten starter worlds, 16 ranked libraries, and all 211 reference situation titles.
- Choose a starter world.
Press Start this plan for three draft cards, Create from this library for a library plan, or Use in creator beside one situation. All three choices open the creator with editable source titles.
- Check every card.
The titles are ideas, not proof that a hazard is visible or that an answer is correct. Replace placeholder evidence, question and response only after seeing the actual world and checking the relevant procedure.
For authorsCreate your first world
- Name the place.
Open Create and type a word such as “ship,” add a Word, text, or Markdown document, or start from a library world. The document text is read on your device and helps describe the world.
- Describe the look.
Check the name, scene description, and optional 3D generation prompt. Say what should be visible, where people can safely stand, and what needs room for navigation.
- Choose the learning goal.
Choose any combination of hazards, equipment, and inspection. Name the learner and the specific decisions they should make.
- Edit the story.
Read each suggested teaching card. Keep only clues that can be shown in the selected world. For each one, give a visible sign, learner question, correct answer, safe action, and explanation. Open Help and feedback in the 3D lesson to write a Find Me hint and messages for wrong and right targets. Leave a field blank to use the standard wording. Editing any of these fields marks the card as a draft and requires you to link and check it again in the studio.
- Choose a world.
Reuse the included refinery or offshore examples, choose a world you own, or request a new world when connected creation and credits are available. The displayed EON cost is an estimate, not a charge in this preview. A picture alone is not a navigable world.
- Build the lesson.
Review the summary and press Build my lesson. A ready example world opens in the 3D studio. For a new world, your plan opens in the signed-in online workspace and starts one world build when the service and creation credits are available. For a world you already own, the same workspace lets you choose and privately import it without a new generation request. If a service is unavailable, the saved plan shows why and waits. After the 3D files are stored, open the studio from that plan. The draft also stays in this browser, and Download backup is optional. Use Import to reopen a downloaded copy on another device. On the owner’s local creator, step 6 also offers Save private version and Open saved copy. These keep numbered plan checkpoints on this computer and warn before replacing a browser plan. They do not make a shared team workspace or published lesson.
For example worldsPlace and test a clue in the studio
This works with the included refinery and offshore examples. For a world you own, choose that option in the six-step creator, then select or import it in the signed-in workspace. Open its saved plan in the 3D studio after the private 3D files are stored. Your creator plan appears above the scene. A card is still only an idea until you check it against the 3D world.
- Look around first.
Drag to look and use WASD to move. Stay far enough from the edges of the scanned world that the scene remains clear. If the clue is not visible, change the card or remove it from the plan.
- Place the marker.
Press Place a 3D marker, then click the visible surface that matches the clue. Select the new marker. For a creator card, press Use on new marker to copy its draft label, note, question and provisional answer choices into the editor. Check each field before review.
- Check the teaching text.
Edit Marker label, Teaching note, and Task settings to match what can really be seen. Press Apply edit. Ask a responsible expert to check the answer and safe action before approving.
- Approve and rehearse.
Check I checked the label and position against the source, then press Approve this marker. Repeat for each marker. Select a Learning mode, press Start lesson, and try the lesson as a learner.
- Make a walkthrough route.
In a 3D creator studio, stand at a clear view and press Save this viewpoint. Move to another part of the world and repeat. Give each saved viewpoint a clear name and use the arrow buttons to put the views in story order. Press Play route to rehearse the camera movement; Take control stops it. Changing the order keeps each linked clue attached to its viewpoint. Download the route as an unreviewed JSON draft. It is not yet tied to published narration or scoring.
- Join the story, marker, and route.
After saving the lesson, use Turn your plan into one mission above the studio. Choose one saved 3D marker and one saved route viewpoint for each story card. The panel warns you if a marker, viewpoint, or card changed, or if human review is still missing. Download the joined mission draft with its checks. Then use Try the mission you just linked: Show Me reveals each clue and answer at its saved viewpoint; Find Me lets you click the 3D target with a hint; Challenge Me asks you to click it without a hint. A wrong click briefly marks the picked area in amber; a correct click highlights the linked 3D target. The ring is a visual aid, so check its placement from several viewpoints. This is a private rehearsal package, not a published lesson or an official score.
- Keep a copy.
Press Save lesson to keep edits in this browser and Export lesson to download a copy. Use Import lesson to reopen it. This preview does not publish an approved share link.
Before sharing: Rehearse Show Me, Find Me, and Challenge Me in the live demo, including a wrong answer, the sound and captions, and a smaller screen. Have the domain expert approve the final wording.
Private authoring testKeep your draft online
In the private connected test area, a signed-in author can import the downloaded six-step plan, edit and save numbered copies, then attach the mission draft exported from the 3D studio. Record the world source, permission to use it, and the sources for the lesson facts. The page shows three separate checks: teaching text, 3D placement, and source rights. A green readiness check means the material can be sent for expert review; it is not an expert approval. For the two included 3D worlds, the saved plan can now open directly in a new studio tab; saved clue, route, and link changes are sent to the still-open private workspace after a short pause. The studio also has Save now online and a separate Download backup action. Wait for the online confirmation before closing either tab. This updated tab bridge still needs signed-in device testing. Outside expert access, visual 3D placement review, and an approved share link are still in development.
After planningTurn the plan into a real mission
The full authoring workflow has eight gates. The current preview helps with the brief and source. The local owner service can import a private 3D world into the annotation studio. The local mission composer now joins cards, saved 3D markers, and route viewpoints into one draft; expert sign-off, shared storage, and publishing still need product work.
Available preview1 to 4 · Brief and source
Name the place; check the visual brief; decide the lesson; pick or request a world. The public creator saves your plan and opens the connected workspace. A new-world request can start only when the service and creation credits are available.
Partial5 to 6 · Place and rehearse
On included or locally imported worlds, use the studio to place markers, save route viewpoints, and bind each story card to both. Download the joined draft and resolve its checks. Test every clue from comfortable viewpoints and try all three learner modes.
Planned7 to 8 · Approve and publish
Get expert sign-off, test devices and accessibility, then publish a versioned share link with storage and monitoring. This is not yet a self-service flow.
Author check: Never publish a safety lesson because AI text sounds plausible. Check the visible evidence, answer, and safe response against the site's procedures with the responsible expert.
Quality checklistBefore learners use it
- All clue labels point to objects that are visible at a comfortable distance.
- The learner can still understand the original 3D environment; staged props do not dominate it.
- Each wrong click gives clear feedback; each right answer highlights the correct area.
- Show me, Find me, and Challenge me use the same approved answer.
- Captions explain narration; sound can be muted; the path remains usable without audio.
- The world runs smoothly on target devices and the camera avoids fuzzy splat edges.
- Source rights, expert approval, and scoring rules are recorded.
Coming nextWhat we plan to add
New-world generation with API credits, guided route editing, expert review, shared storage, and publishing are the next core build stages. Later ideas include AI scene scouting, before-and-after comparisons, team missions, expert voice, adaptive hints, route replay, more languages, and transfer-of-learning measurement.
Those are product plans, not features available in the public creator today.